Following a 22-year career in the Royal Navy, I bring a unique blend of precision and adaptability to the realm of computer animation and development.  Currently pursuing a BSc(Hons) in Computer Animation Arts, I excel in Python programming for Maya, rigging, and developing custom tools within Maya.
Mentored by a lead rigger at Axis Studio in Glasgow, I combine technical expertise with creativity.  My Navy background underscores discipline, adaptability, and a strong work ethic.

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