2024 Technical Show Reel

00:05:  WizRig - Maya Custom Rigging tool (Python)
01:27: AT-ST - Rigging / Modelling / Texturing
01:55:  krTxToOffset - Maya Custom Command (Maya API - Python)
02:25:  Control Tool - Maya Curve Definition Manager (Python)
02:52:  krHelpText - Maya Custom Node (Maya API - Python)




WizRig - Versatile Rigging Tool
Tool created with Python in Maya.  

Rig creation of three distinct types of mesh using the WizRig Tool:
Biped
Quadruped
 Fish

WizRig - Versatile Rigging Tool

Rig demonstration of three distinct types of mesh created the WizRig Tool:
Biped
Quadruped
 Fish
AT-ST
Manually created / rigged in Maya - Textured in Substance Painter

Star Wars inspired AT-ST modelled, textured and rigged.
Features three joint legs and single controls to deploy weapon systems.
Maya Curve Tool
Tool created with Python in Maya

Tool created to allow the creation and storage of custom curves, with the intention of being used within the rigging process.  Any curves created can be saved to disk in a curve definition file.

krTxToOffset - Custom Command
Command created with the Maya API (Python)

Command to transfer the current translation / rotation / scale of any mesh to or from its offset parent matrix.  Can be used as a single command or with arguments to specify the objects to be actioned, and with a reverse flag available to reverse the transfer.

krHelpText - Custom Node
Node created with the Maya API (Python)

Node to display help text within the viewport.  The text can be positioned within the viewport, with the scale and colour also adjustable.

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